#Model issue!!!
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Ok so I did some digging but I finally realised that minecraft doesn't have a template _soul_campfire
:)
Do yall have any ideas on how to have both campfires be different?
Just replace campfire and soul_campfire with your custom models?
I think I've tried that and it didn't work :I but Ill definitely try it tomorrow since its kind of late for me atm
Yeah so the soul_campfire file just show minecraft which model to use and which textures to use
Isn't that what you want? Changing what the soul campfire looks like 🤔 ?
So naming your exported model soul_campfire.json and putting it in models/block will change how the soul campfire looks like
it didnt?
Can you send the resourcepack you are trying to use?
-# without any unedited default files
- remove the blockstate
- make a folder called block in the "models" folder and move your models in there
unless you want direction specific models for campfires, I guess you can keep the blockstate then, though atm that would cause error blocks 🤔
I sent you another version of the pack and I mustve forgotten to include the blocks folder
but I removed the blockstate and it still doesnt work in vanilla
You also cannot have textures (or other files/folders) with capital letters
!faq invalid-names
Files/Folders nor reference to them are allowed to contain capital letters nor spaces.
Valid symobls are: a-z (lowercase only!) 0-9 / . _ and -
When changing a file's/folder's name, keep in mind that you also need to update all references (texture path in models, model paths in custom_model_data predicates etc.)
Disclaimer: Optifine used to allow those characters, but for a vanilla client the model will either be the error cube or it might even crash their game (depending on their specs).