#CPM model not resizing correctly

1 messages · Page 1 of 1 (latest)

marsh obsidian
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A friend taught me how to resize a minecraft skin in block bench today, and showed me how to use the cpm plugin (We use cpm a lot of the servers we are part of). Later on i followed his instruction on how to do it and while yes both the uv and the sheet size are 128x128, when i go to paint on the skin it still registers it as a 64x64 so i don't have the extra pixels to work with. Does anyone know why it's doing this? When my friend first showed me it worked completely fine but now it isn't.

stuck duneBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

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cyan juniper
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oh wait, nvm, you did resize it to 128x128

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but you resized it wrong

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you need to resize with stretch/squash, not with crop