#Problem with texture

14 messages · Page 1 of 1 (latest)

round citrus
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the first video show the AK47.bbmodel that I have converted in .json. But the old not found texture, even if I changed it, remain when I reopen the project, and the new one in the new folder that I have put remain but not displaied. In the second video I show your bbmodel, I have only changed the texture to the one in the folder I have dowloaded

versed knotBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

north garnet
round citrus
north garnet
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!faq export-vanilla-java-model

versed knotBOT
# north garnet !faq export-vanilla-java-model
FAQ
Java: Export Vanilla Models

IMPORTANT:
-Any missing folders need to be created if they aren't there yet!
-Do the steps in this exact order!

Step 0: Setup
**-In Blockbench: **
Use the Java Block/Item format. (Check at File > Project... in Blockbench).
If it's not convert it via File > Convert Project. ATTENTION: This can break the model due to format specific restrictions! (see !faq java-rotation and !faq java-sizelimit)

-Setting up your pack:
Create a folder inside Minecraft's resource pack folder (aka "YourPack" for the rest of this guide). It is usually at C:\Users\INSERT_YOUR_PC_USER_HERE\AppData\Roaming\.minecraft\resourcepacks. Put this file https://cdn.discordapp.com/attachments/883449189533638777/899224109869846558/pack.mcmeta in YourPack.
Optionally: Edit it in a text editor and adjust the value of "pack_format" (see https://minecraft.fandom.com/wiki/Pack_format). This only affects whether your pack is shown as "outdated" ingame or not.

Step 1: Saving Textures
Save all your textures first.
To do that either:
-Ctrl+S, or
-click 💾 next to the texture(s), or
-rightclick the texture(s) and click "Save As"
Save them directly within YourPack/assets/minecraft/textures/block/... or /item/....
Reason: If you don't do that or move/rename the files later your model won't find the textures anymore.
(For custom subfolders check !faq java-1.19.3-textures)

Don't use capital letters nor spaces in file/folder names. The model will be invalid ingame!.

Step 2: Exporting the Model
After saving the textures use File > Export > Block/Item export it to YourPack/assets/minecraft/models/item (or /block, but only for placed down blocks.).
Name the file based on the id of the thing you wanna replace (totem_of_undying for a Totem of Undying for example). Check the default pack if you are not sure what the exact name is (see !faq default-pack for more information)

north garnet
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If you don't need it as .json just save the .bbmodel as it is without saving the textures anywhere.

round citrus
# north garnet If you don't need it as .json just save the .bbmodel as it is without saving the...

I need It as a .json file to put It in IntelliJ IDEA to develope my mod, but I'm new and I'm having a lot of problem. I downloaded the model from this link https://www.planetminecraft.com/texture-pack/30-gun-models/ . I contacted the One that create this model and tell me to ask here for help

north garnet
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then follow the guide in the bot message

round citrus
north garnet
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!faq piracy

versed knotBOT
# north garnet !faq piracy
FAQ
Minecraft: Piracy

If you are playing a pirated copy of Minecraft, we will not provide any support.
Piracy is first and foremost is illegal, and additionally against Discord Terms of Service.
Beyond that, it is not only disrespectful to the creators, it causes them to lose money on the product.
Please consider purchasing the game. (https://www.minecraft.net/en-us/get-minecraft)

round citrus