#UV mapping is getting messed up

6 messages · Page 1 of 1 (latest)

oak turtleBOT
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light cloud
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The reason why I was trying to is because Modded Entity doesn't have the option to extrude textures

viscid pine
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You'd need to create a new box-uv texture before converting, but that will turn the texture into a mess visually (compared to an item icon)

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If you mob is meant to hold, for example, a weapon it would be best to just make it render an item it holds instead of hardcoding it in the model.

light cloud
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Well what I'm trying to do is make a projectile but I wanted it to spin while its flying however the Java Item/Block model doesn't have animations so I it would need to be a modded entity right?