#Can I animate a CEM Template model with animated Java?

18 messages · Page 1 of 1 (latest)

tulip valve
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I had both CEM Template Loader and Animated Java plugins installed.
when I tried to animate my model (horse) in the Animated Java tab it wouldn’t work.

Then I learned that CEM Template Loader has its own animation tools, so I uninstalled Animated Java, and now watching a tutorial.
bruh… it looks so much more complicated, can I use animated Java instead?

I thought it would be like stop motion animation.

vital spadeBOT
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north lagoon
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Just import the CEM template

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then Convert format to Animated Java

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@tulip valve

proven berry
# tulip valve I had both CEM Template Loader and Animated Java plugins installed. when I tried...

Optifine CEM = remodeling existing mobs with mods like Optifine or EMF. They don't use keyframe systems.

Animated Java = a vanilla way (=data + resource pack) to fake animated stuff by splitting your model into a bunch of item models (one per bone) and putting them on item_display entities that get moved/rotated scaled according to the keyframe animation you made.

One animation style cannot convert into the other.

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Nor do these two formats even have the same usecase to begin with

north lagoon
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Yea you cannot convert the anim but you can still animate it yourself

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right ?

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in Animated java

tulip valve
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I’ve started animating my model, by following this tutorial:
https://youtu.be/arj2eim42KI?si=ef7ayEa0fVvshq6w
which is great, but the video doesn’t mention knees, so my horse looks a bit silly when walking.
Is there another video tutorial that can help me with this?

This tutorial shows you everything you need to know about OptiFine Custom Entity Models.

Useful links:
OptiFine documentation: https://github.com/sp614x/optifine/tree/master/OptiFineDoc/doc
CEM Template Loader: https://www.blockbench.net/plugins/cem_template_loader
Entity Testing map: https://www.ewanhowell.com/?map=entity-tester
Colour Gradien...

▶ Play video
proven berry
tulip valve
tulip valve
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I re watched the tutorial, and he doesn’t talk about it a lot.
How do I stop the legs from bending in the wrong direction?

proven berry
# tulip valve I re watched the tutorial, and he doesn’t talk about it a lot. How do I stop the...

You could theoretically limit it with min, max or clamp, though depending on your animation that might look a bit abrupt.
In general you'll need to make a math function that works for your specific use case

Here is a list of math functions etc. you can use
https://optifine.readthedocs.io/cem_animation.html#functions

tulip valve
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I understand sin cos tan, but not how to use it here.

proven berry