#this model is making my texture pack not load in minecraft

115 messages ยท Page 1 of 1 (latest)

dreamy muskBOT
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oblique bluff
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meseed up

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im new to blockbench so i might not really know what im doing

worn wedge
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The bbmodel itself looks fine.

Are there any errors/warnings in the output log when you try to load the pack?

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!faq output-log

dreamy muskBOT
# worn wedge !faq output-log
FAQ
Java: Output Log

The output log will show you errors related to resource packs in Minecraft: Java Edition. Here is how you can enable it.
(PS: Optifine likes to hide vanilla errors/warnings for some weird reason, so always load the game up without it if you don't need it for your pack to work!)
If you don't understand the errors/warnings feel free to show and ask about them (in a help channel).

oblique bluff
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i dont see an error about my texture pack

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it also doesnt load in the menu for the texturepacks

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so i cant even load it in

dense scroll
oblique bluff
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sure

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im on the version 1.21.5

dense scroll
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ok let me test this

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ah there's your problem

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your image is not a png, but a different image file type with a png extension

oblique bluff
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oh

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let me try chanching it

dense scroll
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I opened it in Blockbench and saved it and that worked

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I guess that converted it to a real png

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ok there are other issues let me look into this

oblique bluff
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the image it the pack icon right?

dense scroll
oblique bluff
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ok

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can you send me the png pls

dense scroll
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also usually you should make them squares or it will be stretched

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but it technically still works

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ok the issue is that you called the texture just "texture", it needs to use the carved_pumpkin.png in your pack so change it to say "carved_pumpkin"

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now it looks like this

oblique bluff
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can you put it on your head pls

dense scroll
oblique bluff
dense scroll
oblique bluff
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no

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wait

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let me re open the game

dense scroll
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relaunching the game shouldn't make a difference, the pack menu should update if the png is valid

oblique bluff
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ii dont see it

dense scroll
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ok maybe try opening the png in Blockbench, changing it a little, and saving it

oblique bluff
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how do i save it?

dense scroll
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ctrl + s

oblique bluff
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you mean the texture?

dense scroll
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yes

oblique bluff
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ok

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i re downloaded the texture and the json and it is still not showing up

oblique bluff
dense scroll
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ok so what if you change the texture to be a square?

dense scroll
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and make it like 512x512

oblique bluff
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i did

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now i did

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let me try

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still not there

dense scroll
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interesting

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are your files in a plain old folder?

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or in a compressed file

oblique bluff
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in a zip

dense scroll
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maybe try unzipping it

oblique bluff
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NVM

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IT SHOWS UP

dense scroll
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oh cool

oblique bluff
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let me try it

dense scroll
oblique bluff
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the texture is just the error block

oblique bluff
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ok

dense scroll
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yep

oblique bluff
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do i have to change the texture size?

dense scroll
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no

oblique bluff
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ok

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what do i do now?

dense scroll
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does it work...?

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oh wait do you mean to load your changes
F3 + T

oblique bluff
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no

dense scroll
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so you've changed the texture reference in the json file and reloaded and no changes?

oblique bluff
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yes

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i think

dense scroll
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are you sure the one you changed is the one you are using in the game

dense scroll
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ok could you send the pack?

oblique bluff
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ok

dense scroll
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wait why is it a rar and not a zip

oblique bluff
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ummm

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idk

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imma fix it now

dense scroll
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oh wait a second
you changed your carved_pumpkin texture to 512x512
I meant the pack.png

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change the carved_pumpkin.png back to 64x64

oblique bluff
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it works now

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idk what i did

dense scroll
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then why is it 512x512 in the rar

oblique bluff
dense scroll
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to the pack.png

oblique bluff
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wait

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oh

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the one im using is a folder not the rar

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imma compress the folder

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into a zip

dense scroll
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you can use the folder in the game

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it doesn't need to be a zip

oblique bluff
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i know

dense scroll
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ok

oblique bluff
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imma keep the zip inside the folder just in case

dense scroll
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I do have to go about now
I will get back to this when I can

oblique bluff
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ty so much dude

dense scroll
oblique bluff
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no i fixed it

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idk how