#Convert Bedrock Model to Java Model

11 messages · Page 1 of 1 (latest)

robust cedarBOT
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unborn aurora
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File > Project -> change from Box-UV to Per-Face UV
Then Transform > Scale to scale it down so all elements are between -16 and +32
Then convert

upper mist
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java has a limit on how big a model can be

ruby spoke
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@unborn aurora I realized that when converting the animation tab disappeared, how do I make animations in this case?

unborn aurora
ruby spoke
unborn aurora
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or faking it as well as possible with animated textures, depends on the kind of animation to be fair.

upper mist
unborn aurora