#How to compress resource pack

17 messages · Page 1 of 1 (latest)

cyan basin
#

After compressing resource pack, Minecraft stops displaying textures on some models. Will be grateful for any support in resolving this

obtuse gulchBOT
#
Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

vernal stump
vernal stump
#

can you show an output log from when they fail to load?

#

!faq output-log

obtuse gulchBOT
# vernal stump !faq output-log
FAQ
Java: Output Log

The output log will show you errors related to resource packs in Minecraft: Java Edition. Here is how you can enable it.
(PS: Optifine likes to hide vanilla errors/warnings for some weird reason, so always load the game up without it if you don't need it for your pack to work!)
If you don't understand the errors/warnings feel free to show and ask about them (in a help channel).

cyan basin
vernal stump
#
  1. simplify your folder/file names. Half of your texture path is invalid on a default client.
#

!faq invalid-names

obtuse gulchBOT
# vernal stump !faq invalid-names
FAQ
Java: Invalid Names

Files/Folders nor reference to them are allowed to contain capital letters nor spaces.
Valid symobls are: a-z (lowercase only!) 0-9 / . _ and -

When changing a file's/folder's name, keep in mind that you also need to update all references (texture path in models, model paths in custom_model_data predicates etc.)
Disclaimer: Optifine used to allow those characters, but for a vanilla client the model will either be the error cube or it might even crash their game (depending on their specs).

vernal stump
#
  1. If fixing the first problem doesn't help try to zip the pack the following way instead:
    Select assets, pack.mcmeta and pack.png as you already did before, rightclick them and use "Send to > ZIP-compressed folder" instead of using Winrar
cyan basin
cyan basin
#

!close