#Particles in animation

22 messages · Page 1 of 1 (latest)

past hornet
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is it possible to add particle effects to an animation intended for minecraft java? all I've been able to find is info for bedrock, so i figured i'd ask here and if so how do i set a locator and stuff since the settings are a bit different

pallid finchBOT
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Welcome to the help forum!

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final flare
final flare
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Is this gonna be used ingame with a plugin or with a mod?

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-# and what's the plugin or mod?

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If it's a plugin best you can do is run some existing /particle command during the animation (if the plugin even supports that).

For mods it depends on the mod.

clear comet
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Even with making mods the best way is still / particle with data driven functions lol

past hornet
final flare
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Then best you can do is the /particle commands. Not sure if ModelEngine directly supports Instruction keyframes 🤔

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Unless it actually reads the particle keyframe as /particle command already 🤔

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Never used ModelEngine, so can't unfortunately help you there more without needing to look up stuff myself.

past hornet
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I seeee

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that’s all good

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I was mostly just curious if custom particle effects added onto model animations were possible outside of bedrock

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thank you!!

final flare
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In general custom particles can't be made in Java (without mods), so best you can do is run whatever default particles there are in the animation (however that is done in the end)

past hornet
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alr

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thank you very much that helps a lot

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if possible do u think u could provide an example of the type of script id put into the instruction thing for the command, doesnt specifically have to be for model engine just a general thing

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i know how to run it in game, i just mean putting it into blockbench unless its the same