#Retexture armor pieces and export them out separately.
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Chestplate and boots use the same armor texture though. You can't "export them as separate pieces"
Yeah. Finding that out the hard way. I use ExecutableItems for custom items as well. So I'm trying to figure out how to apply those textures. For example, I have a chestplate that is current netherite, but the item config has an option for item models and custom model data. If I retexture the Armor (Main) textures, how would that apply?