#Minecraft source models

17 messages · Page 1 of 1 (latest)

pine jungle
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Is there a way i could import vanilla minecraft 3d models into blockbench to view and edit?
I have intellj set up with yarn mapping (making 1.20.1 fabric mod)

fallen lodgeBOT
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Welcome to the help forum!

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fallen lodgeBOT
# past egret !faq default-pack
FAQ
Minecraft: Default Pack

Disclaimer: Use these packs as REFERENCE, don't put your models inside them, it just increases your pack needlessly. Also don't put any of the unedited files from it into your own pack. The distribution of default assets in your pack is illegal.

For Java Edition:

Simple Method
Use the Pack Creator utility from the Resource Pack Utilities Blockbench plugin. Make sure to enable the Import vanilla assets option.

Manual Method
(This works the same for all versions, 1.21 is just used as an example here)
Go to .minecraft/versions/1.21 and open the 1.21.jar file with a zip program.
Alternativley you can copy the .jar file and change the file extension to .zip, then double click it.
Extract/copy the "assets" folder from inside the jar. This folder contains all the default models and textures.

For Bedrock Edition:

Go to the bedrock resource pack documentation and scroll to "Building the Resource Pack". The download for the vanilla resource pack can be found right above that title. You can also use this Direct download link.

pine jungle
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do json files for mobs exist or is it just the textures

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couldnt find any in the assets folder

past egret
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for mobs you'd need to either load them from the Bedrock Edition pack (and convert them to a format your mod can use) or use File > New > Skin > The mob you want (and then convert that)

pine jungle
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ah ok

past egret
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in Java Edition mob (and tile entity) models are part of the code itself, so they unfortunately aren't found in the default asset files themselves.

pine jungle
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ok

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got it working i think

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would i be able to convert this into a modded entity file later

past egret
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I'd suggest converting it first before doing anything else (cause else you might lose progress due to differing format restrictions later)

pine jungle
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ok

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thx

pine jungle