Anyone know how to make Custom Boat model texture packs with optifine? I'm using block bench.
I have exported the file as a JEM file. I created a pathway for entity, named the JEM model after the ID of the acacia boat resource pack, then created a seperate pathway into textures, with the texture of the model. Yet when I go into the game, the boat is the default version. The custom resource pack folder IS a proper resource pack folder as well. It has the pack meta, etc. So it works fine, just don't know why my boat textures and model aren't loading in? Maybe I have the name wrong??