hello everyone , i creating this post to try to solve an issue.
context: i trying to make fakemons with a homemade datapack and a ressource pack for my friend's modded server.
i managed to code the entities without much troubles , but now i'm struggling with the texture pack that make crash my game.
i used my friend's models , made by re-using the cobblemon's originals models for regionals forms , by retexturing and remodeling them.
i had managed to succefully make a Garchomp ice-dragon line alternative and his 3d model had no problem, but it's with a zoroark fire-dark regional form i encounter much more problems.
after many tries and reseashes , i managed to found that the problem come to the geo.json file or the animation.json file.
But i have not enough knowledge to solve the problem precisely.
i'm asking for someone that could guide me further to fix the problems and make it works , my friend put lot's of time and effort in those models and i don't want her efforts wasted.
thanks to the peoples taking times to help me
have a nice day
here's the guides i used to help me :
https://cobblemon.com/en/guides
https://www.youtube.com/watch?v=A4YuXUlPqfg&t=755s
Cobblemon is an open-source Pokémon mod that is available through Fabric and Forge for Minecraft version 1.20.1.
This is a tutorial on how to implement your own pokemon into minecraft using the Cobblemon mod!
This tutorial is to only show how to implement new pokemon. It doesn't show how to edit pre existing ones or make special forms, how to use blockbench or how to install cobblemon.
Disclaimer
I am not apart of the Cobblemon team
Links
Cobblemon...