#cube inside transparent cube disappears

6 messages · Page 1 of 1 (latest)

cunning pawn
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when you put a cube inside a cube with a transparent texture the inner cube disappears at some angles. not really a big problem but annoying when im trying to see the model from different angles

dull treeBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

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worldly mica
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!faq render order

dull treeBOT
# worldly mica !faq render order
FAQ
Blockbench: Render Order

If you are using textures with semi-transparent pixels (like a colored glass for example), a transparent element may hide an opaque element behind it. In some cases, the renderer can figure out the render order automatically, in other cases it might need some assistance.

  • In Blockbench: Right click the transparent element, click Transparency Render Order > In Front. This will fix the transparency rendering in Blockbench, but it has no result on the exported file.
  • In other programs: The render order is typically determined by the transparency property of the material. If possible, create two textures, one for the opaque, and one for the transparent part. Set only the transparent texture to be transparent.
  • In Minecraft: Move elements with that texture to the bottom of the element list. Additionally, for Bedrock Edition the render order for groups/bones is based on their name (in alphabetical order). PS: In some cases the aforementioned steps won't change the result ingame.
cunning pawn
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thanks

worldly mica
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use an inverted cube instead of transparency