#i cant get the texture to show up
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your foxhat.json model has cubes that are assigned a texture "3" but in the "textures" section at the beginning, the "foxhat" texture is defined as "0"
you can either change that 0 to a 3 or change all the 3's to 0's to make them match
not working
i tried to remove the line with the texture in the properties but still doesnt work
did you do that in addition to what I mentioned above?
yes
changed the 0 to 3 and tried to delete the texture line
i checked my other models code and it seem the same
could you show your file structure? like where your json model, png texture, and properties file are in your pack? If the model works but the texture is not then maybe the texture is in the wrong file location
sure give me a min
ok i cant upload files in files so what i do is i put all the json png and propreties in a single file in the folder of cit then optifine then minecraft then assets
do you want a dropbox?
just a screenshot of your files works
if you do want to send files on Discord you will need to zip them first
ok that looks good, so in the game when you name the item, it uses your model but not the texture?
yea
The output log will show you errors related to resource packs in Minecraft: Java Edition. Here is how you can enable it.
(PS: Optifine likes to hide vanilla errors/warnings for some weird reason, so always load the game up without it if you don't need it for your pack to work!)
If you don't understand the errors/warnings feel free to show and ask about them (in a help channel).
I gtg for a while, ping me and I'll check back here when I can
ok
i didnt get any errors or fatals but i did get a warning twice:
Render thread
Shader rendertype_entity_translucent_emissive could not find sampler named Sampler2 in the specified shader program.
ok when i turned on the texture pack back i got that warning again so i think it is close
@faint girder im going i can talk in like 14 hours
sadly that's just an error that happens even with no resource pack, not related to this issue
so what should i do?
@faint girder
could you send your pack as a zip? Maybe there's something I've missed
ok I see what I missed
instead of "texture": {
it should be "textures": {
doesn't matter if only one is listed, the field is still called "textures"
(I should clarify this is in the model file)
ayy awesome!
I only noticed it because I fixed the texture in Blockbench and compared it to the old one, it's such a small detail
well glad it works now, you can close this forum with "/close" if you don't have any questions!
tysm