#How to get my models colors (just importing a model)
20 messages · Page 1 of 1 (latest)
Please make sure to read #1021015331910713395 as it may answer your question!
Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.
You can just click and drag it from the left side of the screen onto the mesh/group you want it applied on
And then in edit mode you can change the UV boxes of the mesh to fit your texture
Ah thanks! I see now. I was draggin on the model its own!
Thanks a lot
npnp
This is the model
But for some reason I imported it into the UGC platform im using
and its looking like this
whyile the defauly ones appear right in my hand. So for some reason i think i didnt center the model in the modeler
Any idea what i did wrong here?
look in the top right of your screen in your model(on blockbench) and there should be a display button? that’s all i can think of
you’ll see what to do from there
Thanks! Will chexk it when im home
ofc :D
You have to click on the right side, model all parts of it, and create a texture on the left side.
Looks so great 😲 😊 😍
Oh yeah its displayued correctly here I see
But im using the models in another UGC engine, and there it seems of
So dont think fixable