#Blockbench doesn't handle first person animations

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clever venture
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I've built a custom potion. Its texture is 32x32, so it appeared too large in my hand, so I followed a tutorial on how to render it with an attachable and an animation.

However, that approach doesn't play a first-person animation. So I then attempted to find the first-person animation for consuming/eating/drinking and couldn't find the vanilla animation. Finally attempting to create my own first person animation to add to the attachable.

Blockbench does not seem to support this. Any help?

sand sonnetBOT
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Welcome to the help forum!

Please make sure to read #1029468016594911232 as it may answer your question!

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clever venture
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?

dire parcel
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Try the item component "minecraft:use_animation": "drink" in the potion's behavior JSON

clever venture
# dire parcel Try the item component "minecraft:use_animation": "drink" in the potion's behavi...

Thanks, but that was already part of the behavior json for the item. But it's not recognized for some reason in first person using this approach with an attachable. In third person, the "drink" animation identified by the use_animation does work.

I've gone back to using a 16x16 texture for the item just because it's not worth it to deal with all these moving parts just to make the item appear the correct scale in the player hand.