I'm trying to add a couple of items to the game to get started and used the Item Wizard. The items' behavior is working as intended. One of them even has a 3D model when in hand that is also working as intended. However, the textures for the icons aren't showing up in game, so they're just blank. I can't figure out what I'm doing wrong. I have tried:
- double-checking that the UUID in "dependencies" for the manifest.json of the behavior pack matches the one in the header of the resource pack's manifest.json
- in item_texture.json, using texture file paths both with and without the .png file extension
Pic 1: behavior_pack/items/combat_hatchet.item.json
Pic 2: behavior_pack/items/purpur_eye.item.json
Pic 3: resource_pack/textures/item_texture.json
Pic 4: In-game screenshot showing that Combat Hatchet placeholder model shows up in hand, but no icon texture in inventory hotbar.
Textures are stored in resource_pack/textures/items