What is the right way in blockbench to animate a character running that can also be holding something for example? So they'd have two states, arms swinging by their side and holding a box or item.
Also how do I do facial expressions. Say I want an animation to use a smile or a grin, how would I do that.
I assume there's some way to do all this without a ton of animations. I'm using Godot to import them.