#Issue when trying to import item model into blockbench
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.json models only contain a small relative path reference to the texture.
So unless the texture and model are part of a resource pack (and the model points to the location of the texture) it cannot automatically load the texture.
Furthermore it looks like this is just a "generated" item model (as in it just makes the shape based on the texture ingame), so you can't edit it like that anyways if that was your goal.
ah, ok, thanks
Im guessing the author of the mod just copy and pasted a generic pathway because this mod has both 2d and 3d models for weapons
they probably use the 2D ones for inventories etc.
and then the 3D models for the stuff rendering in your hand.
Well, they probably split it in 2d and 3d models or some sort of weapon categories/tiers, no?