#how do i delete the base texture

51 messages ยท Page 1 of 1 (latest)

bronze island
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i can't delete the default red stuff how can i fix this.

nimble juncoBOT
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proper merlin
bronze island
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also for some strange reason my other texture turns blank

proper merlin
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which model format are you working in?

bronze island
proper merlin
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I mean the model format, not the uv format (so something like "Java Block/Item" etc.)

proper merlin
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hmm, creating a new texture shouldn't affect other parts then ๐Ÿค” (unless you had those other parts selected too while making the texture)

bronze island
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also any idea how i can resize regions in the editing thing

proper merlin
# bronze island

can you select that transparentpart (like in that screenshot) and screenshot your whole Blockbench window?

proper merlin
bronze island
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i meant the uv sorry

proper merlin
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you can only resize the UV when using per-face uv

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in box-uv the UV depends on the size of the cube (not counting the inflate value)

bronze island
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oh

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ok

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well im just confused because my texture worked and now it doesnt

proper merlin
# bronze island

can you screenshot this again, but show your whole Blockbench window?

bronze island
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i make new texture and i cant see the old one anymore

proper merlin
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please select that one transparent cube in edit mode and screenshot your whole Blockbench

bronze island
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also for some reason i'm using the same settings and my top half is 16px and the bottom is 8 ๐Ÿ˜ญ

proper merlin
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that's not "your whole Blockbench"

bronze island
bronze island
proper merlin
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in Edit mode

bronze island
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my fault

proper merlin
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k, set that to 64x64, then rightclick the cube and change the UV mode from box-uv to per-face uv

bronze island
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ight what do i do for this now ๐Ÿ’€

proper merlin
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any particular reason as to why you are using box-uv in general?

bronze island
proper merlin
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go to File > Project and change to per-face uv

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you might also have to select all your cubes (Ctrl+A) and set the uv mode to per-face uv for those if they don't update automatically

bronze island
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its alrdy perface-uv. like i said above. i made a new file using per face after u said i couldnt resize in box-uv

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i just copied the stuff over

proper merlin
bronze island
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nah i set them to perface

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but the texture is

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weird asf

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also even tho i made it 16x16 it says 128

proper merlin
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delete the nasalmain texture and make a new one for those parts, then it should look correct