#Importing model into Godot with crisp pixels?

6 messages · Page 1 of 1 (latest)

lunar folio
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Does anyone here know how to make the pixels crisp when importing into Godot? Used FBX for this, not sure if there's something I need to do when exporting, or if there's something I need to do inside of godot to fix this. Thank you!

rapid fjordBOT
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hallow sparrow
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Search up how to do that in Godot

lunar folio
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Using GLTF I mean