#how can I bind a texture to a child model that does not belong to the texture of the parent model?
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in the parent model, there should be a section that specifies textures and their "varables" or identifiers
so like
"1": "item/example_texture"
you just copy that into the child model, change the textures, and it will override the parent model's textures
just make sure to use the same identifiers for the textures
so if the parent uses 1, use 1
or if it uses "texture", use "texture"
What is Varables?
here, this is an example from the default Minecraft assets
this is the acacia planks model
"parent": "minecraft:block/cube_all",
"textures": {
"all": "minecraft:block/acacia_planks"
}
}```
"all" is the variable
it tells the game which texture to replace on the parent, in this case, the texture "all" on the parent model "cube_all"
And where is this section?
this is a file in models/block but it works exactly the same for item models, just in models/item
I don't understand where this section is
you need to open it in a text editor to see it
Aaaah, I don't understand where it is. My model is not tied to a text editor