#How to copy texture on face to another one ?

12 messages · Page 1 of 1 (latest)

random tundra
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Hi, I'm looking for a way to select part of my texture and copy it where I want. How can I do this?

upbeat bayBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

kind sparrow
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!faq uv-mapping

upbeat bayBOT
# kind sparrow !faq uv-mapping
FAQ
Blockbench: UV Mapping

Definition

A UV map or just "UV" is the information in a model, which parts of a texture are shown on which parts of a model. UVs can overlap and hence cause several parts to use the same area on the texture.

Editing a UV Map

You can edit a UV-map trough the UV window in the top left.
Make sure to have a cube selected which you want to UV map and freely resize/move the selection box in the UV window.
You cannot resize the UV selection if you're using Box UV

What do the value fields below the UV window mean?

Per-face UV: The first two values are the x/y position (with 0/0 being in the top left
corner) of the UV map, and the last two values its width and height.
Box UV: The 2 values are the x/y position of the UV map. The size of the UV map depends on the size of the respective cube.

I don't wanna bother with any of that, just let me draw on the model!:

Select all elements (Ctrl+A) and, create a new texture and make sure to select "Template" as type.
This will create a new texture that will keep already existing texture information, but assigns each element a unique section in the texture.

random tundra
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Excuse me, but I really don't understand. Can't I use the selection tool and simply copy the texture?

kind sparrow
random tundra
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if I'd understood it, I'd do it, but I've got one big texture and I've isolated my modelled part.

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i don't have North South West etc...

mossy eagle
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Either way, you can just select a side, press Ctrl+C, select another side and use Ctrl+V if you want them to use the exact same part of the texture.

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If you wanna instead copy the pixels so you can edit them independently afterwards you'd do that with the selection tool

random tundra