#How close does this walk animation look like to the walk animation in the trailers?

27 messages · Page 1 of 1 (latest)

heavy beacon
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Im making some animations with math for a project.

static latch
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Very good!

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I really ought to start using Math more often. 😕

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Oh well.

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Anyway, I notice the feet seem to come back up off of the ground really quickly

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It makes it look kind of floaty

blissful stream
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It looks amazing. The only thing that bothers me it's how the legs go out a bit.

manic flame
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Very nice
(Insert what Izzy said here)

manic flame
naive parrot
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how the hell do you make animations with math

blissful stream
blissful stream
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Or something like that.

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It's better for loop animations.

open walrus
open walrus
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most simple math anims use this equation

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its great for making smooth and subtle movements

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but it can also be used for intense ones

near crypt
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It's a shame model engine still doesn't support math. Unless if they added it recently.

heavy beacon
heavy beacon
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Updated based on yall wonderful feedback!

blissful stream
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I don't see any difference.

heavy beacon
blissful stream
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I see.

static latch
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Love it! Big improvement with such a tiny change haha