#How to make a part of a texture tintable?

13 messages · Page 1 of 1 (latest)

wide garnet
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I want to make the white parts tintable (like firework charges or leather armor)

hard marlinBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

wide garnet
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!faq tint

hard marlinBOT
# wide garnet !faq tint
FAQ
Java: Tint

Tint is an option on Minecraft: Java Edition, which tells the game to tint certain faces of a model depending on the (hardcoded) assigned color map of the item/block. For example, leaves and grass get a color depending on the biome the block is placed in, leather armor gets a color depending on the color applied to it etc. Tinting can only be applied to items and blocks that support tinting. See https://minecraft.fandom.com/wiki/Color for a full list.

How to enable tint on multiple faces in Blockbench:

wide garnet
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well that didn't work

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I mean it tints in blockbench

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but it doesnt in game

restive orchid
# wide garnet but it doesnt in game

Whether it tints ingame or not solely depends on the item the model is assigned to (or in newer snapshots whether it has the component for tintable items iirc)

wide garnet
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I fixed it by replacing "tintindex": 0}, to "tintindex": 1},

hard marlinBOT
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<:e:1149743621755641909>

restive orchid
wide garnet
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I think it's firework charge