Basically I'm making a resource pack that adds models that only use in-game textures (there are no textures in the resource pack itself), however when I copy some cubes from one file to the other in blockbench and try to export it all variable names get changed to "missing" and the game render the missing texture (purple and black), how can I fix that?
#how do I stop Blockbench from changing the variable names to "missing" when exporting?
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when you copy cubes from one project ot another you don't copy the texture that is applied to it
You need to use File > Import > Import Open Project so it copies the applied textures too
That worked, thank you!