#Custom Model Data with a 3d model

15 messages · Page 1 of 1 (latest)

full lake
#

the first item is without the custom model data and idk why it looks broken (im not changing the texture, im trying to just change the position of the item)

{
"parent": "item/handheld",
"textures": {
"layer0": "item/golden_hoe"
},

"overrides": [
    {"predicate": {"custom_model_data":1}, "model": "item/golden_hoe_aiming"}

    
]

}

past emberBOT
#
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fathom arch
#

Well.. have you saved a texture inside textures/item/golden_hoe.png?

full lake
#

yes

fathom arch
#

So you are changing the texture of the vanilla golden hoe.

#

Use a different texture name if you only want custom model data

full lake
#

I want both of them

#

The orginal one without custom model data

#

And the one with it

#

Im changing the location on the one that use custom model data

#

The texture is the same

ancient dew
#

if so, it would be wise to change it to have a different name

#

so that the regular golden hoe's texture is not replaced

full lake
#

So basically i need 2 items with custom model data?