#How to learn modeling, texturing and animation fundamentals

5 messages · Page 1 of 1 (latest)

limpid halo
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I want to learn more seriously how to do nice models, but don't have any art knowledge or skill or passion. Just a skill I feel would be nice to have. The problem is I don't know how, so it would be nice if someone can give some tips and methods that helped them to learn basic texturing, shading patterns, animation patterns, etc.

More info about my problem:
I think I struggle with not knowing what to do, or even when I have an idea, I struggle with not knowing how to do it. I struggle with choosing color, like, I have not idea how to make look something metallic, doing cool ans interesting shapes/models, making textures such as wood, plastic, stone, dirt, etc.

I feel that just doing until I get it would be so tiring and frustrating, and that learning how to do the things I mentioned I struggle with would be more helpful. The thing is, I have no idea how to do that

not sure if this is the channel to ask this, but the rules are very strict on not asking outside the forums

naive gladeBOT
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Welcome to the help forum!

Please make sure to read #1021015331910713395 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

weary barn
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!faq quickstart

naive gladeBOT
weary barn
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You can ask for pointers in #art or #1095384957293178891