#Don't even know how to explain, textured items are showing really strangely and broken
1 messages · Page 1 of 1 (latest)
Please make sure to read #1029373817119838218 as it may answer your question!
Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.
that can happen if neighboring pixels are like 1% or so opaque
yup i thought that would be the issue but i've changed the blockbench editor's background colour to pure white
even after i deleted all visible pixels it still happened
i decided to erase everything around it manually but the issue remains so i'm a little confused
hmm, that's the only situation in which that happens though afaik 🤔
what's the size of the texture?
16x16
do you per chance know if there's an easier way to delete the 1% colours?
but i'm 100% sure i erased everything around it
I'd manually delete it too, not sure if there is any automatic ways
what item did you assign that texture to?
hmm, paper items shouldn't have a problem 🤔 (at least none specific to paper)
yeah i've been generally having a lot of problems with the 1% transparent textures on all of my armours too
i mean, i try my best to remove all of them but there's always new ones popping up
but unless the 1x1 radius square is perfectly pointed in the middle of the texture pixel it'll always texture the surrounding ones as well
wish i could just fixate it instead of having it smoothened