#Custom grass_block
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!faq block-dark
If your models have black spots try these steps:
Opaque rendered block will have black spots if:
- They are connected to a other block in the same render way
- If elements are outside the 16x16x16 area
There are some ways to remove the black spots: - Disable AO (Ambient Occlusion)
- Disable shading
- Moving the black elements or rotate them
- Disable smooth lighting
- Use OptiFine (helps a ton with the crappy shading of mc)
- Centering the origin point to the element (or moving the origin point somewhere else sometimes works too)
- Setting proper cullfaceing
Sometimes one of these steps helps, sometimes multiple of them help, and sometimes it is unchangeable.
If nothing works to fix it, then you should use a transparent/translucent rendered block instead, or place it next to a transparent/translucent rendered block.
But is it possible to do something in the pack itself? Or in the model itself
all the options listed above the part that says to use a transparent/translucent block instead
What do you mean by transparent/translucent block?
glass etc.
and I'm saying all these points are about possible solutions "in the pack or model itself"
Yea i know but i don't know what all that means haha
Like Disable AO (Ambient Occlusion)
Idk what it is haha
the setting in File > Project...
and Shade is an option on each element (you will have to enable more Outliner options at the top of the Outliner section)
In the model file itself?
in Blockbench
(which will save as a value in the model itself when you export it, yes)
hasn't worked
well, that was one of several steps that might remove darkness like that
As states in the message:
Sometimes one of these steps helps, sometimes multiple of them help, and sometimes it is unchangeable.
you see the icon next to the pivot point values?
that
Do i need to select the elements that are dark? Or all the elements