#painting outside off blockbench
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i did that like a year ago but i forgot lol to long ago that i modeled
that doesnt work sadly it was with something like saving the texture and then some other
steps but i forgot that
yeah, you need to save and overwrite the texture file (as .png) so Blockbench can update it (ofc this only works if there are no unsaved changes on the texture in BB itself)
Ooh oke dus it update it self or do i need to refresh it?
It should update itself.
You can rightclick > Refresh in case it doesn't.
ooh alright thnx now im with the problem that if i overlap the 2 blocks and i paint it it glitches you know maybe how to fix that?
!faq z-fighting
Explanation: Z-fighting is a term used in situations where two planes overlap each other on the same depth plane. The visual glitching looks like the textures are fighting over which one is getting shown (hence the name).
"Fix": Offset the glitching elements from each other by a small amount. An easy way for example is to type +0.01 or +-0.01 in the position value field (top right) of the relevant axis (That trick also works for other value fields and with other math functions like * and /, just fyi.).
thnx for the help