#ehh shouldnt i be able to see the texture to the left side?
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aaaaaaaaaaaaaaa
Delete all your textures
Select on the right main folder "bone"
And create new texture
@cloud spire Can you help please?
!faq dontping
As stated in Rule 9 in #info-and-rules you shouldn't ping random people or moderators for help with Blockbench/Minecraft (unless you specifically need that one person because of an earlier conversation).
Do you want to merge all your textures into one?
no
it used to show this to the left while on paint
now it doesnt
i have no clue why
You need to have the object selected to show the UV in preview
And something needs to be assigned to that texture
wdym
what is an UV
!faq uvmapping
Definition
A UV map or just "UV" is the information in a model, which parts of a texture are shown on which parts of a model. UVs can overlap and hence cause several parts to use the same area on the texture.
Editing a UV Map
You can edit a UV-map trough the UV window in the top left.
Make sure to have a cube selected which you want to UV map and freely resize/move the selection box in the UV window.
You cannot resize the UV selection if you're using Box UV
What do the value fields below the UV window mean?
Per-face UV: The first two values are the x/y position (with 0/0 being in the top left
corner) of the UV map, and the last two values its width and height.
Box UV: The 2 values are the x/y position of the UV map. The size of the UV map depends on the size of the respective cube.
I don't wanna bother with any of that, just let me draw on the model!:
Select all elements (Ctrl+A) and, create a new texture and make sure to select "Template" as type.
This will create a new texture that will keep already existing texture information, but assigns each element a unique section in the texture.
what