A small issue with the "/give ap item_frame{EntityTag:{Invisible:1}}" is the item being placed on it is smaller than the one on the normal item frame.
I'm thinking of creating a resource pack via CustomModelData:1 to get the true invisible item frame but that's why I made this to ask for help, dunno how the .json files could be done
#Invisible item frame without getting through command
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The only difference between visible and invisible is that the item is moved slightly further into the item frame.
And CustomModelData wouldn't help you cause a placed item frame isn't an item.
ye the item frame is an entity
oh wait there's no way to have a normal one and invisible one at the same time right? beside the command one?
then what is itemframe_background?
it's a part of item_frame.block alongside planks_birch?
that's just the texture it uses?
wait, where do you see itemframe_background?
I don't see a texture with that name
you mean how i know about it?
I'm asking where do you see the name "itemframe_background" being mentioned?
nowhere, I was just wondering online about item frame model on https://minecraft.novaskin.me/resourcepacks
Nova Skin - Minecraft ResourcePack Editor
when I search the item frame, 1 result showed that
I checked it and then I see how it's a part of an item frame
ok so the cmd idea is out, can I still make item frame invisible?
with a resource pack you can make all item frames invisible but I can't think of a way to make only certain ones invisible and keep the item placement
ye I get what you mean, I tried to do that but I remember item frame is an entity
ok so I'll accept all items frames invisible, how should I do it?
make item_frame.block.png an empty 32x16?
Yes
What's this supposed to be?
I'd suggest that if you wanna overwrite default stuff that you take a look at default assets, not random packs.
!faq default-pack
Minecraft: Default Pack
Disclaimer: Use these packs as REFERENCE, don't put your models inside them, it just increases your pack needlessly. Also don't put any of the unedited files from it into your own pack. The distributions of default assets in your pack is illegal.
For Java Edition:
(This works the same for all versions, 1.17 is just used as an example here)
Go to .minecraft/versions/1.17 and open the 1.17.jar in there with a zip program. Alternativley you can copy the .jar file and change the file extension to .zip and double click it.
Extract/copy the "assets" folder inside the jar somewhere. It contains all the default models/textures.
For Bedrock Edition:
Go to https://docs.microsoft.com/en-us/minecraft/creator/documents/resourcepack and scroll to "Building the Resource Pack". The download for the vanilla resource pack can be found right above that title.
Alternatively here is the direct download link: https://aka.ms/resourcepacktemplate
ye you're right, it's not smaller but more into the frame
the top one is the one getting through command, the middle is with texture pack and the bottom is the default one