The GIF is what it is meant to look like, and then the other picture is it ingame. The current texture size is 32 by 32 but the size of the actual texture is 32 by 96 because its animated. This is making the texture all weird looking in game and idk how to fix it
#Can't get the flipbook feature to work
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Also the picture of the bullet in game is not playing the animation
have you made a custom render controller for it yet?
bedrock wiki has a guide about making animated entity textres
Oh, no I haven't, I assumed that the flip book feature did everything for you. Can you send a link for it?