#Why my model is like this? is there something to do with java itself?
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!faq java-rotation
The rotation of elements in the Minecraft Block/Item format are limited to one axis at a time and increments of 22.5 degrees. Minecraft cannot load models with different rotations.
(To be more specific, the only allowed values are -45, -22.5, 0, 22.5 and 45. If you work in a Block/Item format project and rotate an element then Blockbench will adjust the size/rotation/position of your element so you won't hit a wall at -45 or 45 degrees)
So I will have to re-make the entery project only using these rotation values?
For cubes, yes.
The groups can have whatever rotations you want.
is there a way to limit the rotation of cubes to be like java requires but in generic model? So I can work with it without needing to manually rotate the values on 22.5, 45, …?
I don't think there is a setting for that.
There might be a custom model format for the server plugin you are using though (like a plugin you can download/link from their website or something like that to add into Blockbench)