#is there a way to snap the pivot point to a vertex? if so how?
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iirc no since mesh's pivot can't be select for unknown reason
hmm thats annoying, would you know how to stop the model from shifting when i move the pivot in the element tab?
No clue srry
Haven’t confirmed if you can or cannot change mesh picot point, You can however, stick it in a group and set the group pivot point to a vertex