#animation issue
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I mean, yeah, going from this to 0 0 0 will make it rotate like that
I'm not sure why it goes so negative though?
you probably rotated it in some way like that here
I mean i did fix it but the left arm for some reason is literally a . away from being perfect because I had to replicate the ending frame
what are the values in the ending frame and what are teh values in the start frame?
and did you make suer that the values are correct for all relevant bones?