The box in the image marked by green arrows is completely off-center with the texture sheet and can't be fixed. If I move the box, it moves to away from the bext next to it, which makes 0 sense. I don't know when this was added but it is genuinely frustrating and I can't figure out how to get rid of it. Can't texture models with this breaking the sheet.
#How do I delete this box that's completely screwing up the models' textures?
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you have every face selected. select just the north face, then either move the north face to where you want it, or right click and set the texture to transparent for that face
I have them all selected cause every face is meant to use the color underneath "South", but that box marked moved 2 tiles over when I moved it off the brown color
what's your texture's size and what is your project texture resolution/size set to atm?
this texture sheet is 4x4 since I only use a size for how many colors are needed, resolution is 16x16, but I've never had this issue until recently
i dont understand what the issue is, could you explain it in more detail
I did, here
I don't know what that box is even for but it has an icon at the bottom right of it so I assume it's something I don't really need?
I don't recognize it anyways
the scaling box?
no, the small icon on the bottom right of the scale box
yes
not the tiny white dot, the bigger one
you can ignore that. its the scale everything drag handle
oh
well then why is this box disobeying logic
like idk how it's moving 2 tiles over when I only moved one
its snapping to the pixels because your texture is 4x4 pixels
hold shift or ctrl for precise movement
then i dont understand what the issue is and need you to explain it better or record it
another example, I just moved that cube over a 1x1 pixel, but somehow this same cube in the other image is 3x3?
idk what's causing that specific layer to do that
i dont understand what you are talking about
I don't know how I can be anymore clear
what are you trying to do exactly
I didn't move that face to cover a 3x3 area, I only moved those bottom ones to a 1x1 pixel, but that specific face became 3x3 instead
you have all the faces selected. if you only want to move one face, only select one face
that's not it either
record the problem
even if I select all faces, that one covering 3x3 shouldn't have grown that large when I only made a 1x1 pixel on the bottom right
what is stopping you selecting the north face and changing its size to what you want it to be
nothing, but I shouldn't have to do that
also I just recorded myself messing with it and somehow managed to break the entire thing
idk what happened here but my god it's bad
can you send the video
rendering it
note that the numbers completely freak out when I try to move the textures, idk what's happening here https://streamable.com/kzeibr
also I should note I wasn't holding Shift or CTRL when I was moving that box
do you still have the problem if you set your project's texture resolution/size to 4x4 instead?
you are resizing it
resizing it will resize it
if you want to move it, dont drag the corners, since that resizes it
brother
one of the cubes is literally wrong when I resize it
or move
it's like, not following what every other face is doing
as if the action gets doubled for it
they should add stay in the same place but that one specific face is like messed up and idk why
yes it's still acting up when set to 4x4
I genuinely have no idea what is happening here, all I can assume is an update broke something
been a while since I modeled
and yes that is the North face that's acting up
i still dont see what the issue is. you are selecting multiple different sized faces, and are trying to scale them all at the same time. but because they are different sizes, when you scale them at the same time, they cant scale down together smoothly due to the 4x4 size limit and pixel snapping.
I can't reven reproduce the problem 🤔
This has never been an issue and I literally dragged them into the corner to make their sizes accurate
I've never had this before and idrk why North only is doing this
every other face is fine from what I can tell
apparently just dragging North only somehow magically stopped it from acting up. I'm failing to understand what this app is on sometimes
I can resize and move them just fine here
not sure why it bugs out so much for you 🤔
try factory resetting
me either, not the first time a texture has broken for me
what
resets all settings, removes installed plugins etc.
like it was a fresh install
Well, I mean, I fixed it by just resetting the North texture, but idk if it'll happen with others
aough
partially fixed it...
what is this grid here? Like those lines around the 2 spaces with nothing there
I don't remember that ever being a thing
it's probably the source of my problems seeing how it's follinwing the north face
its the selection outline
what... what outline
its just a rectangle showing what you have selected
this didn't exist last time I worked on models, or was never enabled
its purely visual
oh
man this is just hurting my head. I don't get why north is like refusing to following where every other face goes
it's like chilling the bottom left of the selection
idk why
right* not left
wait why are there 2 norths
oh multiple objects were selected nvm
so i guess these 2 specific north faces were broken? I don't know why, the others worked fine but those 2 I had to manually move the north face alone. Idk what caused this but I might have to do the reset thing at this point, the app has been acting up a lot with some of my older models
can you send the model file
yeah, looks like you can replicate the problem too
so like, if you select the brown part, then select all faces, you should be able to drag them all around with no issue. If you select those 2 green ones, then select all faces, the North ones will start shifting to the bottom right for no reason. It's only those 2 green ones that do that
by drag around, do you mean resize, or actually move
because you were saying move before, but then your video was resizing
also i don't think I am able to reproduce the issue
you selected the 2 green cubes, selected all faces for it and moved or resized them?
yes
yeah that's really weird, that's not what happens for me
oddly enough yes it works just fine in the webapp
something in your installation is broken then
most likely
try completely uninstalling and reinstalling blockbench