#Feedback pls
5 messages · Page 1 of 1 (latest)
Try making the teeth as separate cubes instead of a texture
that is if they were making a non-minecraft model
I think the texturing of the body doesn't represent the material properly. To take an example of a gar I made, there is some randomization, but there is still a premise of light and dark to indicate a light source.
the color looks a bit strange and the skin its very noisy and no sense