#Fixing missing original textures on items.

20 messages · Page 1 of 1 (latest)

slate dove
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Hey there! put in some custom models attatched to carved pumpkins, sticks, and clocks. the custom model data is fine, but the original textures are erroring. I was able to fix my carved pumpkin texture's json by making it block/carved_pumkin, but how do I fix it for sticks and clocks? thanks!

manic violetBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

full mica
slate dove
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I use notepad I am so sorry 🙏

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this might also be a dum dum thing I've done somewhere down the line, when testing the stick model is actually fine. it's mainly the clock

full mica
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and I think the texture is called clock_32 or so (would need to check real quick myself)

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k, correction, clock_00

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in fact, this is what your clock.json should look like (and you add your custom_model_data predicate at the end)

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(this is the clock.json from the default assets btw.)

slate dove
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Thanks! I will download that and slip what I need to in!

full mica
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in general, when something fails with the base model it's always a good idea to check the item model in the default assets
(usually most are like stick.json where it's item/generated and one texture with the same name as the file, but some items are a bit more complex)

slate dove
full mica
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!faq default-pack

manic violetBOT
# full mica !faq default-pack
FAQ
Minecraft: Default Pack

Disclaimer: Use these packs as REFERENCE, don't put your models inside them, it just increases your pack needlessly. Also don't put any of the unedited files from it into your own pack. The distributions of default assets in your pack is illegal.

For Java Edition:
(This works the same for all versions, 1.17 is just used as an example here)
Go to .minecraft/versions/1.17 and open the 1.17.jar in there with a zip program. Alternativley you can copy the .jar file and change the file extension to .zip and double click it.
Extract/copy the "assets" folder inside the jar somewhere. It contains all the default models/textures.

For Bedrock Edition:
Go to https://docs.microsoft.com/en-us/minecraft/creator/documents/resourcepack and scroll to "Building the Resource Pack". The download for the vanilla resource pack can be found right above that title.
Alternatively here is the direct download link: https://aka.ms/resourcepacktemplate

slate dove
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splendiiiiid thanks man

full mica
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for the java edition assets you will need to get it from the game's .jar (very simple process)

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Bedrock would have a download link (but not item/block models)

slate dove
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alrighty then!