#importing

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warm seal
#

Me and a friend decided to make a addon for bedrock so far the only problem we have run into is how to get the .json or the 3d models into a pack or in game

can anyone help?

devout dewBOT
#
Welcome to the help forum!

Please make sure to read #1029468016594911232 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

tacit girder
tacit girder
#

!faq

devout dewBOT
# tacit girder !faq
FAQ

Use the command !faq [category] [id] to view a specific FAQ entry

Bedrock

content-log, item-models, materials

Blockbench

background, backups, box-uv, box-uv-textures, bugs, convert-uv, formats, gifs, hidden-tools, ik, json, keybindings, mobile-app, model-part-import, obj, plugins, precise-movement, quickstart, render-order, screenshot, seam-tool, texture-bleeding, texture-to-3D, uv-mapping, vertex-snapping, z-fighting

Java

1.19.3-textures, 1.8-display, animated-textures, armor, block-dark, bow-model, crossbow-model, culling, custom-model-data, export-vanilla-models, invalid-names, item-dark-in-gui, java-1.19.3-textures, modding, output-log, parent, rotation, shield-model, size-limit, texture-linking, textures-folder, tint

Minecraft

default-pack, entity-templates, piracy, style-guide

Misc

animation, doesnt-work, justask, model-ideas

Modded

animation, entity-limitations, forge-obj, geckolib-update, learn-java, mappings, mcreator, mcreator-invalid-name

Optifine

blurry-textures, bones, pivots

Server

archive-delete, bot, dont-ping, english-please, general-help-channel, tags, tutorials-resources

tacit girder
#

!faq item models