#Custom Potion Model and Potion Overlay Texture resulting in Potion Overlay giving Missing Texture.

6 messages · Page 1 of 1 (latest)

brazen patio
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So I am working on making custom item models for the potion, splash potion and lingering potion. I have a custom texture in my pack for the potion overlay that's just a grayscale honey texture. Tintindex is set to 0 for the cube that has the potion overlay model, but when I load the pack into a 1.20 world, the potion overlay texture is showing as missing. Whatd did I do wrong?

deep shuttleBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

fervent sage
brazen patio
fervent sage
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As of 1.19.3 textures can only be loaded from textures/item or textures/block by default (without an extra file).
Hence you can't have textures directly in the textures folder.

brazen patio
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Ooooooh. That makes sense.