So I am working on making custom item models for the potion, splash potion and lingering potion. I have a custom texture in my pack for the potion overlay that's just a grayscale honey texture. Tintindex is set to 0 for the cube that has the potion overlay model, but when I load the pack into a 1.20 world, the potion overlay texture is showing as missing. Whatd did I do wrong?
#Custom Potion Model and Potion Overlay Texture resulting in Potion Overlay giving Missing Texture.
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can you open your .json model in a text editor and show the first few lines of text?
As of 1.19.3 textures can only be loaded from textures/item or textures/block by default (without an extra file).
Hence you can't have textures directly in the textures folder.
Ooooooh. That makes sense.