#Can you change the texture during an animation?

17 messages · Page 1 of 1 (latest)

loud dome
#

I want the character I'm animating to have their eyes change color during an animation.

maiden pantherBOT
#
Welcome to the help forum!

Please make sure to read #1021015331910713395 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

tender beacon
#

I don’t think you can change the texture but you can seperate out the sections of the eyes, and have different coloured eyes to switch between

#

If you’re using a game engine you might be able to use shaders to change the colours of the eyes to be rainbow

loud dome
tender beacon
#

You would want to seperate the eyes into a seperate mesh, then duplicate the seperate mesh and animate the seperate meshes from scale 0 to 1

#

Each seperate mesh has a different texture

#

I think since you’re using Generic Model you could also use animated textures, but I’m not that experienced with them

loud dome
#

Oh yeah, how do I make something instantly jump from one state to another?

tender beacon
#

RMB > Keyframe Type

loud dome
#

ok, so i think what i'm gonna do is actually change the texture in godot

#

the sheer number of emotions and potential facial expressions i have would be untennable with the method described here

#

a total of 13

#

is there a better way to go about it?

tender beacon