#Can I extend both angled blocks so that they meet at a common vertex?
1 messages · Page 1 of 1 (latest)
Welcome to the help forum!
Please make sure to read #1029373817119838218 as it may answer your question!
Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.
What do you mean by "round to the nearest coordinate"?
But yeah, you probably have to calculate it for one side, after that you can use vertex snap scale mode
i just meant rounding to the nearest decimal but for the vertex's coordinate on the 2d plane. but thanks a lot. i was hoping there was something to do the math for me but ig it's unavoidable lol