#UV questions

16 messages · Page 1 of 1 (latest)

small plover
#

I have some one-sided (zero thickness) faces in my model. Is there a way to remove the back face so there isn't a space for it in the texture? For example, the arms in the middle of this jellyfish have blank spaces for the back faces, but I want to draw the texture right next to each other so I can make both sections of the arm drawn as one continuous texture

haughty cedarBOT
#
Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

small plover
#

I just want to remove the mappings for the back faces of the middle arms so I can draw the textures right next to each other on the image

velvet stump
#

just leave a blank space

#

modded entities cant use per face uv

small plover
#

ah derp

#

the birth of a new jelly

velvet stump
#

good

small plover
#

What should I do for naming conventions on the different cubes?

small plover
#

does it really matter what I name the pieces?

small plover
mortal jungle
#

If they are rotated, blockbench will create a group for them on export, I am not sure whether Blockbench does generate a random name, or does use the cubes name as a base.