Is there a plugin for blockbench that prevents u from using rotations that are incompatible with minecraft? I've been making models without knowing that and apparently they don't work now, is there anyway to fix that easily or is there at least a way to prevent it without having to specifically look at the exact numbers on every rotation? Thanks
#Rotations in Minecraft
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apparently all of these are fucked because they're not minecraft rotations or something
if you make them in java/object they'll automatically restrict them to be java compatible
if you make them in generic you can use them for non minecrafty things
idk how rlcraft uses lowpoly stuff
your little dude is scary. is the eyeball in a skin case?
the eye guy? Ty yeah idk it's just an floating eyeball type ting lmao
oh true safe
not the case for generic model I'm guessing but that's fine
I'll make them in java object and then convert to generic
yeah i know. if it allowed all three axes it would suck less
ig this is why everyone t-poses their guys