#Help with Unique Custom Entity and they unique animations and geometry.
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yes, you need animation controllers for unique mob animations such as eating, attacking, walking, sleeping, etc.
Thank you. Please one more question. Is pretty the same doing animation controllers for Java and For Bedrock? Because I can't find a good video example about how to code controllers in blockebennch for bedrock
I am not familiar with java resources, but I would say they work differently but still similiar
and for explanations about animation controllers, you best check out wiki.bedrock.dev for guides