#Load assets relative to plugin
7 messages · Page 1 of 1 (latest)
what are you trying to do
why are you trying to load files from the plugin directory
I want to generate textures at runtime, using a set of base textures/masks/blend shapes etc
these should either be stored inside the plugin file itself as base64 encoded images, or hosted somewhere so you can fetch them from the url
Alright, thanks!
i would recommend storing them inside the plugin as base64, unless this is unreasonable due to file sizes