#how do i find the model names of the default minecraft textures

54 messages · Page 1 of 1 (latest)

willow oasis
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idk where to find these

brisk voidBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

steady night
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!faq default-pack

brisk voidBOT
# steady night !faq default-pack
FAQ
Minecraft: Default Pack

Disclaimer: Use these packs as REFERENCE, don't put your models inside them, it just increases your pack needlessly. Also don't put any of the unedited files from it into your own pack. The distributions of default assets in your pack is illegal.

For Java Edition:
(This works the same for all versions, 1.17 is just used as an example here)
Go to .minecraft/versions/1.17 and open the 1.17.jar in there with a zip program. Alternativley you can copy the .jar file and change the file extension to .zip and double click it.
Extract/copy the "assets" folder inside the jar somewhere. It contains all the default models/textures.

For Bedrock Edition:
Go to https://docs.microsoft.com/en-us/minecraft/creator/documents/resourcepack and scroll to "Building the Resource Pack". The download for the vanilla resource pack can be found right above that title.
Alternatively here is the direct download link: https://aka.ms/resourcepacktemplate

willow oasis
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that doesnt really help

mossy hemlock
willow oasis
mossy hemlock
willow oasis
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oh

mossy hemlock
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For the model, follow this path

willow oasis
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thanks

willow oasis
steady night
# willow oasis ok but idk the names of the original models

Usually the name is very close to its (English) ingame name
So an iron sword is iron_sword and so on.
Your File Explorer also has a search bar to help you find the thing if you aren't sure for example whether something is named red_concrete or concrete_red

willow oasis
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I have both textures for the oak log but it doesnt show in game

steady night
willow oasis
steady night
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where were those textures when you saved/loaded them from/to Blockbench?

willow oasis
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like the folder?

steady night
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yes

willow oasis
steady night
willow oasis
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its just a black cube

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i didnt really remodel it, i made a 16 by 16 cube and made a new texture

steady night
steady night
willow oasis
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i have two textures

steady night
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well, your model is only using one for the block (and another one for the mining particle)

willow oasis
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how do i fix that

steady night
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... by applying the second texture accordingly?
Cause right now you told your model "use this one texture on all sides of this cube"

willow oasis
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how do i apply it?

steady night
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either select a face, then rightclick the texture and click "Apply to Faces" or drag and drop it from the textures list onto the face

willow oasis
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what?

steady night
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what what?

willow oasis
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i made two textures, one for the sides and one for the end and i put them into the folder

steady night
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yes, but atm you told each side of your one cube to use that one texture
and I just told you two ways to apply the second texture to one of the sides

willow oasis
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it doesnt make sense

steady night
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it does make sense, just not to you apparently
what word or part doesn't make sense?

willow oasis
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i have the textures on the sides they need to be on

steady night
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send a screenshot of your Blockbench window

willow oasis
steady night
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well, that doesn't look like "I have the textures on the sides they need to be on" to me

willow oasis
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how?

steady night
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cause there is nothing applied to the sides?

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only the top (and probably bottom)

willow oasis
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its on a different texture

steady night
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Blockbench doesn't only display one texture at a time (in this format)

willow oasis
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its not letting me display the other texture

steady night
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works just fine for me

willow oasis
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well obviously it doesnt work just fine for me

steady night
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well, idk what to tell you, cause I cannot replicate your problem

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I can apply 2 different textures to different parts of the cube just fine and can see them both at the same time

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your screenshot and your model file itself both look like it's using 1 texture (the _end one) for all sides of the cube

willow oasis
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i fixed it