#how do i find the model names of the default minecraft textures
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!faq default-pack
Disclaimer: Use these packs as REFERENCE, don't put your models inside them, it just increases your pack needlessly. Also don't put any of the unedited files from it into your own pack. The distributions of default assets in your pack is illegal.
For Java Edition:
(This works the same for all versions, 1.17 is just used as an example here)
Go to .minecraft/versions/1.17 and open the 1.17.jar in there with a zip program. Alternativley you can copy the .jar file and change the file extension to .zip and double click it.
Extract/copy the "assets" folder inside the jar somewhere. It contains all the default models/textures.
For Bedrock Edition:
Go to https://docs.microsoft.com/en-us/minecraft/creator/documents/resourcepack and scroll to "Building the Resource Pack". The download for the vanilla resource pack can be found right above that title.
Alternatively here is the direct download link: https://aka.ms/resourcepacktemplate
that doesnt really help
Can you give an example of a specific model / texture you're looking for?
just logs idk if its like oak_log or
For the textures (There's 2, one for sides and one for ends) follow this path
oh
For the model, follow this path
thanks
ok but idk the names of the original models
Usually the name is very close to its (English) ingame name
So an iron sword is iron_sword and so on.
Your File Explorer also has a search bar to help you find the thing if you aren't sure for example whether something is named red_concrete or concrete_red
I have both textures for the oak log but it doesnt show in game
did you try to change them or did you try to use them in your own model?
i used different textures
where were those textures when you saved/loaded them from/to Blockbench?
like the folder?
yes
.minecraft/resourcepacks/BetterWood/assets/minecraft/textures/block
is it an error cube ingame?
or is it the right shape, but with the missing textures?
its just a black cube
i didnt really remodel it, i made a 16 by 16 cube and made a new texture
can you send your .json model file?
is your texture called oak_log_end?
i have two textures
well, your model is only using one for the block (and another one for the mining particle)
how do i fix that
... by applying the second texture accordingly?
Cause right now you told your model "use this one texture on all sides of this cube"
how do i apply it?
either select a face, then rightclick the texture and click "Apply to Faces" or drag and drop it from the textures list onto the face
what?
what what?
i made two textures, one for the sides and one for the end and i put them into the folder
yes, but atm you told each side of your one cube to use that one texture
and I just told you two ways to apply the second texture to one of the sides
it doesnt make sense
it does make sense, just not to you apparently
what word or part doesn't make sense?
i have the textures on the sides they need to be on
send a screenshot of your Blockbench window
well, that doesn't look like "I have the textures on the sides they need to be on" to me
how?
its on a different texture
Blockbench doesn't only display one texture at a time (in this format)
its not letting me display the other texture
works just fine for me
well obviously it doesnt work just fine for me
well, idk what to tell you, cause I cannot replicate your problem
I can apply 2 different textures to different parts of the cube just fine and can see them both at the same time
your screenshot and your model file itself both look like it's using 1 texture (the _end one) for all sides of the cube
i fixed it